Monthly Archives: April 2011

We’re Converging Alright, But How Much?

Review Citation: Jenkins, H. (2006). Convergence culture: Where old and new media collide. New York: New York University Press. In Convergence Culture: Where Old and New Media Collide, Henry Jenkins asserts that we are in the midst of a major … Continue reading

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Twitter Me This

While reading Everett Rogers’ chapter on the Innovation-Decision Process from Diffusion of Innovations, I wanted to see if his model of technology adoption worked against my own experiences. Specifically, I applied his concepts to my initial use of Twitter. I … Continue reading

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Video Games and Movies are Getting Engaged!

I originally thought that I wanted to target the evolution of video game consoles for my term project.  But upon deeper consideration, I realized that the topic didn’t inspire me as much as how people interact with the content on … Continue reading

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Are Gaming Consoles Getting Too Bloated?

In the opening chapter of Seeing What’s Next, Clayton Christensen identifies potential consumer groups that he considers crucial to the success of disruptive innovations in technology. [1]  I am particularly interested in how this applies to video game industry.  Like … Continue reading

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COM 546 Preliminary Term Project Ideas

Sitting down to think about my COM 546 term project, I’m torn.  My passion and background is in film, so I would definitely enjoy a deeper examination of historical distribution models and speculate as to where the industry is headed. … Continue reading

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